Preparation for your 3ds Max customer’s cloud storage
There has been much talk about cloud technology over the past few years. Cloud storage is something that has become much more common in recent years. Customers now have easy access to cloud storage and...
View Article3ds Max 2015 public debug symbols ready now!
3ds Max 2015 is well into it's product cycle. Due to the heartbleed vulnerability (a security bug in the open-source OpenSSL cryptography library) we have already released the first service pack. You...
View ArticleAutodesk Exchange Apps Webinar May 22nd: Learn about exciting new features...
Without a doubt, Autodesk Exchange Apps is now the best and easiest way for developers to reach Autodesk customers. With over 1,860,000 visitors and over 620,000 downloads, customers continue to...
View ArticleAutodesk is hiring a Media and Entertainment API evangelist!
Do you get excited by APIs? Do you enjoy hacking wicked-cool technology together to solve your daily challenges? While your friends are binge-watching “Grimm” or playing “Minecraft” for hours on end,...
View Article3ds Max (and Maya) API Survey
Hey all, a quick note to let you know that he annual 3ds Max and Maya API surveys are now open. Please take a moment to fill out the survey and get your feedback into our engineering teams. Your...
View ArticleAn online event with an opportunity to receive up to US $100 per app...
We are excited to announce the 2014 Autodesk® Exchange Apps Hackathon. This event will be similar in concept to the Portathon that we held in 2013, but this event will be bigger, better, and has new...
View ArticleJoin US! for M&E DevDay events in multiple locations!
Hey, we have the M&E DevDay events coming up soon on several dates. You are invited to register for our annual FREE OF CHARGE Media and Entertainment DevDay events taking place on three dates in...
View ArticleIntroducing 3ds Max 2016!
Happy Spring to everyone! This week our ADN DevTech M&E team are together in Montreal as a newly formed group. I would like to apologize for the lack of activity here, but the good news is that we...
View Article3ds Max SDK Specialist needed!
Hey, we are looking for a 3ds Max SDK specialist to join our ADN team. This position will be located in Montreal and is entry-level. We are willing to train in the SDK if you bring excellent C++ skills...
View ArticleBoston TechJam 2015 - Showing Oculus Rift with View and Data API
Hey! I will be down at the local Boston TechJam 2015 later today. We were asked to demo Oculus Rift and will show a sample running the Autodesk View and Data API.Stop by and introduce yourself if you...
View ArticleWelcome Denis Grigor, Responsive Web Design, and Autodesk University!
Hello everyone! Just wanted to say a few quick words to restart our blogging activities. First, we are finally re-staffed on the 3ds Max side of ADN DevTech. Denis Grigor joined us in July and is...
View ArticleSupport for JavaScript in 3ds Max
3ds Max is renowned for its customization abilities.To facilitate this even more, support for many languages was added along the way. At the beginning it was just MAXScript, followed by the powerful...
View Article3ds Max and the Forge APIs - Discount for Forge DevCon
3ds Max and the Forge APIs, what does that mean? To start, have you heard about the new Autodesk Forge platform? Forge is a place that gathers many new cloud service APIs into one place for consumption...
View Article3ds Max 2017 Features and SDK Changes
Another year passed, and another great release of 3ds Max! 3ds Max 2017 is coming with a number of great new features. See here for a complete list: What's New in Autodesk 3ds Max 2017. Also Eddie’s...
View ArticleHow to create a Gizmo in 3ds Max
According to Wikipedia, a Gizmo is " ... a bounding box used for manipulating objects in 3D modeling computer programs". Well ... not necessary a box ... and not always used for manipulating objects -...
View ArticleAutodesk University 2016, Developer Days 2016, and @AutodeskForge APIs
Well, again I find myself apologizing for not posting sooner. In this one, I would like to let you know about the upcoming events we have scheduled pertaining to 3ds Max programming. The first one is...
View ArticleQuerying the 3ds Max version
Anyone taking plug-in development seriously has to think about plugin versioning. The 3ds Max C++ SDK documentation offers a lot of information on this topic, along with a couple of implementation...
View ArticleHow to properly check if a material is used in a scene?
Sometimes you may need to know if a given material is used within the scene or not. In Compact Material Editor it is usually marked with the UI giving you certain clues. For example, in the screen...
View Article3ds Max 2018 SDK Changes
Another year has passed, and we have a new release of 3ds Max! 3ds Max 2018 was released today, and should be available soon in your Autodesk Account access. The online help is also already rolled...
View ArticleUpdated .NET API Samples for 3ds Max 2018
Well, it's been a while since last posting, but trying to do more. Recently someone asked about the .NET API for recent versions of 3ds Max. There has really been no big changes for a few releases...
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