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Introducing 3ds Max 2019 and SDK Changes

3ds max 2019 is coming very soon! You can find the help is now online, with the new features discussed here. If you are a subscriber, you should see it listed in https://manage.autodesk.com soon (if...

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How to create a Gizmo in 3ds Max

According to Wikipedia, a Gizmo is " ... a bounding box used for manipulating objects in 3D modeling computer programs". Well ... not necessary a box ... and not always used for manipulating objects -...

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Autodesk University 2016, Developer Days 2016, and @AutodeskForge APIs

Well, again I find myself apologizing for not posting sooner. In this one, I would like to let you know about the upcoming events we have scheduled pertaining to 3ds Max programming. The first one is...

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Querying the 3ds Max version

Anyone taking plug-in development seriously has to think about plugin versioning. The 3ds Max C++ SDK documentation offers a lot of information on this topic, along with a couple of implementation...

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How to properly check if a material is used in a scene?

Sometimes you may need to know if a given material is used within the scene or not. In Compact Material Editor it is usually marked with the UI giving you certain clues. For example, in the screen...

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3ds Max 2018 SDK Changes

Another year has passed, and we have a new release of 3ds Max! 3ds Max 2018 was released today, and should be available soon in your Autodesk Account access. The online help is also already rolled...

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Updated .NET API Samples for 3ds Max 2018

Well, it's been a while since last posting, but trying to do more. Recently someone asked about the .NET API for recent versions of 3ds Max. There has really been no big changes for a few releases...

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Introducing 3ds Max 2019 and SDK Changes

3ds max 2019 is coming very soon! You can find the help is now online, with the new features discussed here. If you are a subscriber, you should see it listed in https://manage.autodesk.com soon (if...

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3ds Max Public Debug Symbols - Updated with complete instructions

Hi All, Almost 5 years ago, I wrote the original article here about public debug symbols. I had some recent questions about debug symbols and realized that a link in the original article was not...

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Forge DevCon 2018 coming to AU Las Vegas Nov.12+13

  If you are planning to come to Autodesk University, or if just interested in the Forge APIs, then the Forge DevCon is something you should attend. Remember early bird ends October, 15 and you can...

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Forge 3ds Max Design Automation is in public Beta!

At Forge DevCon 2018 in Las Vegas a few weeks ago, we announced the Forge 3ds Max Design Automation service is now available in beta. Find the main announcement here:...

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Announcing 3ds Max 2020! - Customization Update

On Wednesday 3ds Max 2020 started to roll out to customers and partners. The most important news is that 3ds Max 2020 is a binary breaking release and bumps the developer environment to Visual Studio...

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Forge Design Automation for 3ds Max step-by-step tutorial and SIGGRAPH 2019

3ds Max Design Automation tutorials and samples The engineering product team has produced a step-by-step tutorial that our docs team recently published. Check it out here. Design Automation V3 is still...

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Forge Design Automation for 3ds Max went into production on October 28th!...

Have you heard?! Forge Design Automation for 3ds Max went into production on October 28th. To learn more about this service and how you can batch process your 3ds Max tasks, check out the webinar...

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Announcing 3ds Max 2021! - Customization Update

Welcome to 3ds Max 2021 API update! On March 27th, the new version of 3ds max was released. Shortly after, in early April, the 3ds Max Design Automation engine and Model Derivative Forge services were...

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3ds Max 2022 Customization Update

Image courtesy of Binyan Studio When looking for an interesting image to spiff up this post, I found the above image and struck me as especially poignant in these covid-19 times. Given that we have not...

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Porting a C++ Plugin to 3ds Max 2022 and Installing the 3ds Max 2022 C++ Wizard

Even though the build tools (toolset) did not change, there were a number of changes made to the 3ds Max SDK that requires a plugin to be ported and recompiled. Because the SDK changed and has new...

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Tips for troubleshooting Visual Studio output and getting Qt to work with 3ds...

Let's start with the background leading up to this article... I had a question where I needed to build a Qt sample, specifically this one: <install>\maxsdk\howto\qtObjectDemo. I wanted to...

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3ds Max 2023 Released!

Hopefully by now you have seen the new release of 3ds Max. For a overview of the new features, check out the help here. The Autodesk AREA site has also bee revamped, to be more community oriented....

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MAXScript Custom Value Types from 3ds MAX SDK

Building a custom value type for MAXScript3ds MAX is a is a professional 3D computer graphics program that can be used to create 3D animations, models, games, and images. The power that it can do comes...

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